Post by Tal on Dec 10, 2006 19:51:33 GMT -5
Name: Zarrish
Age: 45
Birth place: Rilia, south of Ordril
Rank: Roran Tribe Leader
Weapons: claws, teeth, fire
Eye color: Orange with streaks of silver
Fur color: rusty reds and oranges with some black
Height: 4' 5" at the shoulder
Length: 10' 7" nose tip to tail tip (sort of difficult to measure a flame, however)
Weight: 456 lbs
((height, length, weight based off African lions))
Voice/speech: For such a forbidding presence, Zarrish is surprisingly soft spoken. His tone is deep and rich, and often a light purr can be heard behind it. He often has a soft trill to his "r" and "w" comes out rather breathy and more of a "hwa" sound because his mouth cannot completely form the letter sound, the same goes for "b" sounds which sometimes sound more like "v". Because of the awkward way he must speak basic, it sometimes takes him longer to reply.
When he is angry or frustrated, of some other upsetting emotion, his speech becomes far more rough, "r" becoming a more pronounced trill, and more air coming through his words, making more "h" sounds in them. Growls and snarls are not uncommon to hear in through his voice when angry, and his typically soft and rich tone morphs into a far more rough and gravely one. If enraged enough he will sometimes forget he must speak in basic, and instead speak in the series of sharp, snarls, growls, and guttural sounds that his people speak.
No matter what his mood, he instinctively uses body language to get his point across, his eyes, ears, tail, fur, whiskers and various body muscles all being used to convey how he feels, or to emphasize words or thoughts, sometimes even to outright motion or gesture.
General Description: Image Link here
Very similar to this image. Shorter and more rounded ears. The only spot of white fur on him is on his forehead, the rest of his fur is rusty orange and red as a base, with dark brown and black markings mottling his coat. His right eye has a long, jagged, scar trailing over it and the entire thing is milky white, while the left eye retains it's orange and silver coloring. The rest of his coat is also marred (though far less noticeably since they are mainly covered with his fur) by many other scars. A long, shaggy, mane trails along the top and back of his head, down his neck, between his shoulder blades, and comes to a point at his mid back. When angry, frightened, startled, or generally VERY displeased, the mane lights on fire as a natural defense. The tip of his 3' 2" tail is always aflame, and he is sure to be careful with it.
He wears little in the way of trinkets, only a highly flame resistant necklace given to him by Daawn rests around his neck and a single silver shackle around his right front ankle which has been engraved with the words "Cruelty leaves deep scars" in the Rilan written language. On special occasions (when he isn't expecting to become angered), he sometimes asks Daawn to put metal beads into his mane for decoration.
Lean muscle ripples beneath his relatively short furred pelt. Large paws house twenty dagger-like claws, ten of which he can call on at will, his large mouth housing many more sharp daggers for his use in fighting and eating both. Despite his foreboding appearance, Zarrish's face and body language is rarely threatening, leaning more towards a docile (though very large) house cat.
Personality: Zarrish is a difficult being to get to know. He often seems aloof and uncaring, however that is not the case. He tries not to get involved in the affairs of others unless he has to, and for the most part it works. Zarrish, however, is a bit of a prankster as well, often taking whatever chances he gets to annoy or sabotage the morequi, as well as play fighting with the cubs of his tribe. He loves to tell, and hear stories of all kinds, and is more than willing to give advice to any who seek it…as long as they ask for it.
Likes: Hunting, play fighting with the cubs, talking with Daawn, sun bathing, the sound of water, the feel, smell, and sound of fire, watching the stars, traveling, the feanturi, tormenting the morequi.
Dislikes: the morequi, disloyalty, lack of hunting game for his tribe, lack of water for his tribe, the destruction the morequi bring, pelt hunters, sport hunters, animal traders, traps, dishonesty.
History:
Not much is known about Zarrish's past, however, this is what is commonly believed to be truth:
Zarrish was born in the wilderlands south of Ordril, however, he was captured by pelt hunters when he was only a cub, both of his parents had been killed, along with much of his tribe. The hunters, having no use for a cub's pelt, sold him to an animal trader, who raised him cruelly, treating him little better than a common animal even though he was able to speak and reason like any other sentiant being.
The animal trader was captured by the Morequi one day and he gave Zarrish to their Morheru in exchange for his life...which was taken from him anyway. During this time Zarrish, now near adulthood, was forced to fight for the Morequi...either for sport, or in battle. During one of the fights he was forced into for the morequi's entertainment, he recieved a cut across his right eye, causing it to become a pure, cloudy white...and even though he can still see out of it, he can only see the auras of living beings from it. When he reached adulthood, Zarrish found that he could control fire. Using this ability, he melted the bars on his cage, allowing him to escape.
He disappeared for several years, until he was recently seen again by Daawn Firians while she was lost in the lands south of Ordril. Being afraid of him, the young retawan attacked him, and they fought, though he did not harm her, and allowed the match to become a draw. Offering to help her find her way back to her temple, Zarrish and Daawn slowly became friends. She learned that he was now the leader of the Roran Tribe of Goran lions.
Other: friend of Daawn Firians, fire does not harm him.
Force abilities: Combustion
Physical Strength (ability to lift objects, and overall muscle mass)
--------------------------
1 2 3 4 5 6 7 8 [9] 10
Mind Power (this includes knowledge/wisdom/strategy)
-----------------------------------------------------------------------
1 2 3 4 5 6 7 8 [9] 10
Force Aptitude (the ability to listen, and use the force)
----------------------------------------------------------------------
1 2 3 4 5 6 [7] 8 9 10
Speed (covers agility, quickness, and overall speed)
-------------------------------------------------------------------
1 2 3 4 5 6 7 8 [9] 10
Swordsmanship (covers Light sabers, and melee weapons)
--------------------------------------------------------
1 2 3 4 5 6 7 8 9 [10] ((hoping claws count here))
Weapons (covers all other weapons, blasters and the like)
------------------------------------------------------------------
[0] 1 2 3 4 5 6 7 8 9 10
Force Alignment
-------------------------
-5 -4 -3 -2 -1 0 1 [2] 3 4 5
Age: 45
Birth place: Rilia, south of Ordril
Rank: Roran Tribe Leader
Weapons: claws, teeth, fire
Eye color: Orange with streaks of silver
Fur color: rusty reds and oranges with some black
Height: 4' 5" at the shoulder
Length: 10' 7" nose tip to tail tip (sort of difficult to measure a flame, however)
Weight: 456 lbs
((height, length, weight based off African lions))
Voice/speech: For such a forbidding presence, Zarrish is surprisingly soft spoken. His tone is deep and rich, and often a light purr can be heard behind it. He often has a soft trill to his "r" and "w" comes out rather breathy and more of a "hwa" sound because his mouth cannot completely form the letter sound, the same goes for "b" sounds which sometimes sound more like "v". Because of the awkward way he must speak basic, it sometimes takes him longer to reply.
When he is angry or frustrated, of some other upsetting emotion, his speech becomes far more rough, "r" becoming a more pronounced trill, and more air coming through his words, making more "h" sounds in them. Growls and snarls are not uncommon to hear in through his voice when angry, and his typically soft and rich tone morphs into a far more rough and gravely one. If enraged enough he will sometimes forget he must speak in basic, and instead speak in the series of sharp, snarls, growls, and guttural sounds that his people speak.
No matter what his mood, he instinctively uses body language to get his point across, his eyes, ears, tail, fur, whiskers and various body muscles all being used to convey how he feels, or to emphasize words or thoughts, sometimes even to outright motion or gesture.
General Description: Image Link here
Very similar to this image. Shorter and more rounded ears. The only spot of white fur on him is on his forehead, the rest of his fur is rusty orange and red as a base, with dark brown and black markings mottling his coat. His right eye has a long, jagged, scar trailing over it and the entire thing is milky white, while the left eye retains it's orange and silver coloring. The rest of his coat is also marred (though far less noticeably since they are mainly covered with his fur) by many other scars. A long, shaggy, mane trails along the top and back of his head, down his neck, between his shoulder blades, and comes to a point at his mid back. When angry, frightened, startled, or generally VERY displeased, the mane lights on fire as a natural defense. The tip of his 3' 2" tail is always aflame, and he is sure to be careful with it.
He wears little in the way of trinkets, only a highly flame resistant necklace given to him by Daawn rests around his neck and a single silver shackle around his right front ankle which has been engraved with the words "Cruelty leaves deep scars" in the Rilan written language. On special occasions (when he isn't expecting to become angered), he sometimes asks Daawn to put metal beads into his mane for decoration.
Lean muscle ripples beneath his relatively short furred pelt. Large paws house twenty dagger-like claws, ten of which he can call on at will, his large mouth housing many more sharp daggers for his use in fighting and eating both. Despite his foreboding appearance, Zarrish's face and body language is rarely threatening, leaning more towards a docile (though very large) house cat.
Personality: Zarrish is a difficult being to get to know. He often seems aloof and uncaring, however that is not the case. He tries not to get involved in the affairs of others unless he has to, and for the most part it works. Zarrish, however, is a bit of a prankster as well, often taking whatever chances he gets to annoy or sabotage the morequi, as well as play fighting with the cubs of his tribe. He loves to tell, and hear stories of all kinds, and is more than willing to give advice to any who seek it…as long as they ask for it.
Likes: Hunting, play fighting with the cubs, talking with Daawn, sun bathing, the sound of water, the feel, smell, and sound of fire, watching the stars, traveling, the feanturi, tormenting the morequi.
Dislikes: the morequi, disloyalty, lack of hunting game for his tribe, lack of water for his tribe, the destruction the morequi bring, pelt hunters, sport hunters, animal traders, traps, dishonesty.
History:
Not much is known about Zarrish's past, however, this is what is commonly believed to be truth:
Zarrish was born in the wilderlands south of Ordril, however, he was captured by pelt hunters when he was only a cub, both of his parents had been killed, along with much of his tribe. The hunters, having no use for a cub's pelt, sold him to an animal trader, who raised him cruelly, treating him little better than a common animal even though he was able to speak and reason like any other sentiant being.
The animal trader was captured by the Morequi one day and he gave Zarrish to their Morheru in exchange for his life...which was taken from him anyway. During this time Zarrish, now near adulthood, was forced to fight for the Morequi...either for sport, or in battle. During one of the fights he was forced into for the morequi's entertainment, he recieved a cut across his right eye, causing it to become a pure, cloudy white...and even though he can still see out of it, he can only see the auras of living beings from it. When he reached adulthood, Zarrish found that he could control fire. Using this ability, he melted the bars on his cage, allowing him to escape.
He disappeared for several years, until he was recently seen again by Daawn Firians while she was lost in the lands south of Ordril. Being afraid of him, the young retawan attacked him, and they fought, though he did not harm her, and allowed the match to become a draw. Offering to help her find her way back to her temple, Zarrish and Daawn slowly became friends. She learned that he was now the leader of the Roran Tribe of Goran lions.
Other: friend of Daawn Firians, fire does not harm him.
Force abilities: Combustion
Physical Strength (ability to lift objects, and overall muscle mass)
--------------------------
1 2 3 4 5 6 7 8 [9] 10
Mind Power (this includes knowledge/wisdom/strategy)
-----------------------------------------------------------------------
1 2 3 4 5 6 7 8 [9] 10
Force Aptitude (the ability to listen, and use the force)
----------------------------------------------------------------------
1 2 3 4 5 6 [7] 8 9 10
Speed (covers agility, quickness, and overall speed)
-------------------------------------------------------------------
1 2 3 4 5 6 7 8 [9] 10
Swordsmanship (covers Light sabers, and melee weapons)
--------------------------------------------------------
1 2 3 4 5 6 7 8 9 [10] ((hoping claws count here))
Weapons (covers all other weapons, blasters and the like)
------------------------------------------------------------------
[0] 1 2 3 4 5 6 7 8 9 10
Force Alignment
-------------------------
-5 -4 -3 -2 -1 0 1 [2] 3 4 5